One touch · Pure flow

SineOn

Ride the wave. Chase the score.

Hold to ride the wave forward. Release and the wave keeps rolling — sweep in place, pick your moment, re-engage. Graze for bonus, never idle too long. A neon arcade machine in your pocket.

Join the Discord for launch updates →

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01 · The Mechanic

One input.
The whole game.

No buttons, no menus mid-run. The skill is rhythm and timing — not complexity. Press and hold the panel to feel it.

LIVE · DEMO PRESS & HOLD ↓
01

Press to engage

Hold and the ship surges forward along a fixed sine wave, carving a smooth undulating line through the field.

02

Release to wait

Let go and forward progress stops — but the wave keeps rolling, sweeping you side to side in place. Re-engage in phase to thread the gap, and graze the edges for near-miss bonus.

03

Never idle

Playing safe eventually kills you. The game forces commitment — risk is the only way to climb the score.

02 · Solo Modes

Pick your
discipline.

Two ways to ride. One forgiving, one unforgiving. Both end the same way — one collision and the run is over.

CLASSIC

Classic

The pure ride. Room to breathe — drift, reset, find your rhythm. Build streaks, chase milestones, learn the wave.

Endless Streak tiers Beginner-friendly
FLATLINE

Flatline

Coast for 0.7 seconds and you die. The hardcore variant — constant engagement, zero rest. For players who want the edge.

Hardcore 0.7s idle = death High risk
03 · The Cabinet

More than
a high score.

Race ghosts, queue with friends, climb a verifiable global board. No ads, no power-ups, no pay-to-win — skill-first, always.

Pace Ghost

Race a translucent cyan replay of your personal best. Watch it pull ahead — then take it back.

Online Multiplayer

2–4 players, deterministic synced matches over a hosted relay. Room codes and Quick Join.

Global Leaderboard

Server-verified scores, per-mode boards, 3-letter arcade initials. Race the world-best ghost.

Daily Challenge

One global seed a day, fixed by an on-chain VRF beacon nobody can predict. Everyone runs the same course; the board resets at midnight UTC. Provably fair.

Reactive Music

Stem-based ambient score that layers up as your run climbs — pad, hats, sub, kick building in. The soundtrack is the scoreboard.

Achievements & Themes

Unlock ships and swappable neon themes — pure self-expression, zero gameplay edge. Make the cabinet yours.

No Cruft

No ads. No pay-to-win. No tutorials. The menu's animated ship is the only lesson you need.

04 · Verified by Replay

Scores you
can prove.

Every run is a bit-exact deterministic simulation. The board replays your input log server-side — no fake scores, no asterisks. Technical honesty, as an aesthetic.

EVERY TOP SCORE RE-SIMULATED & REPLAY-VERIFIED SERVER-SIDE
High Scores
··SYNCING
iOS & Android · Coming soon

Tap. Ride. Repeat.

Runs are short, death is instant, the restart is immediate. One more try. Then one more. Free to play, coming soon to iOS and Android — no ads, no pay-to-win.